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Buffer Objects

The following routines are wrapped: glBindBuffer, glBufferData, glDisableVertexAttribArray, glDrawArrays, glEnableVertexAttribArray, glGenBuffers (as glCreateBuffer), and glVertexAttribPointer

The following routines are available but not yet wrapped: glBufferSubData, glDeleteBuffers, glDrawElements, glGetBufferParameteriv, glGetVertexAttrib, glGetVertexAttribPointerv, glIsBuffer, and glVertexAttrib

Note that glBindBufferBase, glBindBufferRange, glBindVertexBuffer, glCopyBufferSubData, glDrawArraysIndirect, glDrawArraysInstanced, glDrawElementsIndirect, glDrawElementsInstanced, glDrawRangeElements, glFlushMappedBufferRange, glGetBufferParameter, glGetBufferPointerv, glMapBufferRange, glUnmapBuffer, glVertexAttribBinding, glVertexAttribDivisor, glVertexAttribFormat, and glVertexBindingDivisor are not part of OpenGL ES 2.0 or WebGL.